Space exploration through Augmented reality .
Google ARCore SDK For unity help create AR Environment seamlessly.
| Shader"MASK/MaskShader" | |
| { | |
| SubShader | |
| { | |
| Tags{ "RenderType" = "Opaque""Queue" = "Geometry-3" } | |
| ColorMask0 | |
| ZWriteon | |
| CGINCLUDE | |
| #include"UnityCG.cginc" | |
| struct appdata | |
| { | |
| float4 vertex : POSITION; | |
| }; | |
| struct v2f | |
| { | |
| float4 pos : SV_POSITION; | |
| }; | |
| v2f vert(appdata v) | |
| { | |
| v2f o; | |
| o.pos = UnityObjectToClipPos(v.vertex); | |
| return o; | |
| } | |
| half4frag(v2f i) : SV_Target | |
| { | |
| returnhalf4(0,0,0,0); | |
| } | |
| ENDCG | |
| Pass | |
| { | |
| Stencil | |
| { | |
| Ref1 | |
| Compalways | |
| Passreplace | |
| } | |
| CullFront | |
| CGPROGRAM | |
| #pragma vertex vert | |
| #pragma fragment frag | |
| ENDCG | |
| } | |
| } | |
| } |

SpaceApps is a NASA incubator innovation program.