First day yet, day and night would be long, we had in mind what tools to use, then we downloaded Unity, Visual Studio, Inventor, Photoshop and Filmora, and we started development. Our team consists of five members, we leave two for gameplay programming, one to develop the story of the game and two more for the visual part of the game.
First day, we chose which challenge we would accomplish, and thinking of how many do not know what exists outside our planet, we decided to take on a challenge that would be outside of it. We then chose the challenge "ON THE SHOULDERS OF GIANTS", where we would develop a game, with the images of the hubble telescope as its component.
SpaceApps is a NASA incubator innovation program.